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Rime and Rot Our fourth game at The Game Assembly. A top down action game where the player, resurrected from the dead walks through battlefields and ruined towns infested with a rot in pursuit of their partner. Game was made in 8 weeks at half time. I was responsible for the environments in the game and I thought that it was very fun to make a game with no actual shadows, instead handpainting everything.

The game was made in The Game Assembly own engine TGE, modified by our programmers.

There are 6 cliff tiles that all blend with eachother

There are 6 cliff tiles that all blend with eachother